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Fior Markets launched a study titled “VR Market by Technology (Nonimmersive Technology, Semi-Immersive, Fully Immersive Technology), Device Type, Application, Region Global Industry Analysis, Market Size, Share, Growth, Trends, and Forecast 2018 to 2025”

The global VR market is expected to grow from USD 5.34 Billion in 2017 to USD 56.25 Billion by 2025 at a CAGR of 34.2% during the forecast period from 2018-2025.Use of improved technology and increasing digitization and heavy investments in the VR market to meet out rising need are likely to boost the market growth.

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The semi-immersive segment is dominating the market with the highest share 64.40% in 2017.

The technology segment is classified nonimmersive technology and semi-immersive and fully immersive technology. The semi-immersive segment is dominating the market in 2017. Semi-immersive systems are a comparatively new implementation ofVR technology which includes a relatively highperformance graphics computingsystem which can be coupled witheither a large screen projectorsystem or multiple televisionprojection systems.

The head-mounted display segment valued around USD 2.55Billion in 2017.

Device type segment is divided into segments such as head-mounted display, gesture-tracking device and projector & display wall. The head-mounted display segment is dominating the market with the highest share in 2017. The major applications for VR HMDs have been in gaming and entertainment which is anticipated to dominate the market during the forecast period

The retail segment is dominating the market with the highest share 32.10% in 2017.

Application segment includes consumer, commercial, enterprise, healthcare, aerospace &defense and others. The consumer application segment is dominating the VR market in 2017. The consumer application leads the VR market due to the high demand for HMDs in gaming and entertainment.

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Regional Segmentation Analysis:

The market is analysed on the basis of five regions namely North America, Europe, Asia Pacific, South America, and Middle East and Africa. Asia- Pacific is dominating the market with the highest share of 42.20% in 2017.Asia- Pacific is dominating the marketowing to increase in R&D in APAC and the growing acceptance of newer technologies

Competitive Analysis:

The major players of market include Sony, Oculus, Samsung Electronics, HTC, Google, PTC, Microsoft, Wikitude, DAQRI, Zugara, Blippar, Osterhout Design Group, Magic Leap,Upskill, Continental, Visteon, Eon Reality,Vuzix, and MAXST

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